Game Mechanics and Above in Project Nebula



Hi and Welcome to my second devlog of Project Nebula!
Now let's talk about how development is going...
We have a GDD (Game Design Document) to follow, so I can't really have 100% free hand, however I added design elements like the Minimap myself because I thought it could be useful for player orientation!
The game present a day and night cycle, where the day you need to farm materials to drop in the base for upgrades (the upgrades are Work In Progress), while in the night you need to survive from calamities or wave of enemies that will come (Also Work In Progress).
I remember that this is an early prototype of the game and some mechanics can even be added and improved, if you want to try it, you can install it!
Files
Get Project Nebula
Project Nebula
Sci Fi Survival Tower Defense Game
More posts
- First Devlog of Project Nebula7 days ago
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